Creating Construction GeometriesĬhapter 10. Creating Base Feature of Solid ModelsĬhapter 6. Applying Constraints and DimensionsĬhapter 5. Drawing Sketches with Autodesk Fusion 360Ĭhapter 3. Moreover, every chapter ends with hands-on test drives that allow users to experience for themselves the user friendly and powerful capacities of Fusion 360.Ĭhapter 2. Every chapter in this textbook contains tutorials that provide users with step-by-step instructions for creating mechanical designs and drawings with ease. This textbook not only focuses on the usages of the tools/commands of Fusion 360 but also on the concept of design.
Fusion 360 tutorial intermediate software#
This edition of textbook has been developed using Autodesk Fusion 360 software version: 5. The textbook teaches you to use Fusion 360 mechanical design software for building parametric 3D solid components and assemblies as well as creating animations and 2D drawings. This textbook consists of 14 chapters, a total of 760 pages covering major workspaces of Fusion 360 such as DESIGN, ANIMATION, and DRAWING. Software requested: Autodesk Fusion 360, Maya 2015, ZBrush 4r7.
The tutorial series will conclude with converting the exported STL files into OBJ files using Maya and ZBrush. This textbook is a great help for new Fusion 360 users and a great teaching aid for classroom training. Over the course, we will build a pistol from start to finish, covering each new piece of geometry, as well as solutions to various modeling challenges along the way. It is intended to help engineers and designers, interested in learning Fusion 360, to create 3D mechanical designs. Autodesk Fusion 360: A Power Guide for Beginners and Intermediate Users (5th Edition) textbook has been designed for instructor-led courses as well as self-paced learning.